#ifndef INCLUDED_CFRAME
#define INCLUDED_CFRAME

#include "VGCVirtualGameConsole.h"
#include "CRoom.h"
#include <vector>

using namespace std;

class CFrame {
	private: vector<CRoom*> rooms;
			 void step(const double &time);
			 void draw(const double &time);
			 void destroy();

	public: CFrame(string title, int width, int height);
			~CFrame();

			void run();
			void addRoom(CRoom &room);
};

#endif